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Result.go 1.89 KiB
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  • // automatically generated, do not modify
    
    package task
    
    import (
    	flatbuffers "github.com/google/flatbuffers/go"
    )
    type Result struct {
    	_tab flatbuffers.Table
    }
    
    func (rcv *Result) Init(buf []byte, i flatbuffers.UOffsetT) {
    	rcv._tab.Bytes = buf
    	rcv._tab.Pos = i
    }
    
    
    func (rcv *Result) Uidmatrix(obj *UidList, j int) bool {
    
    	o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
    	if o != 0 {
    
    		x := rcv._tab.Vector(o)
    		x += flatbuffers.UOffsetT(j) * 4
    		x = rcv._tab.Indirect(x)
    	if obj == nil {
    		obj = new(UidList)
    
    		obj.Init(rcv._tab.Bytes, x)
    		return true
    	}
    	return false
    
    func (rcv *Result) UidmatrixLength() int {
    
    	o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
    	if o != 0 {
    		return rcv._tab.VectorLen(o)
    	}
    	return 0
    }
    
    func (rcv *Result) Values(obj *Value, j int) bool {
    	o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
    	if o != 0 {
    		x := rcv._tab.Vector(o)
    		x += flatbuffers.UOffsetT(j) * 4
    		x = rcv._tab.Indirect(x)
    	if obj == nil {
    		obj = new(Value)
    	}
    		obj.Init(rcv._tab.Bytes, x)
    		return true
    	}
    	return false
    }
    
    func (rcv *Result) ValuesLength() int {
    	o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
    	if o != 0 {
    		return rcv._tab.VectorLen(o)
    	}
    	return 0
    }
    
    func ResultStart(builder *flatbuffers.Builder) { builder.StartObject(2) }
    
    func ResultAddUidmatrix(builder *flatbuffers.Builder, uidmatrix flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(uidmatrix), 0) }
    func ResultStartUidmatrixVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4)
    
    }
    func ResultAddValues(builder *flatbuffers.Builder, values flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(values), 0) }
    func ResultStartValuesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4)
    }
    func ResultEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }